Before you start playing, set up the flag and the get echolocation box ready.
The protector's goal is to make sure the attacker does not get to the flag. Unfortunatly, the protector is blindfolded, and can only see using the echolocation box. The echolocation box uses soundwaves to determine how far an object is from the player. As the object the box is pointing at gets closer, the beeping will speed up until there is just a solid beep. The protector has another tool, their arrow. If the protector successfully tags the attacker with the arrow, the attacker has to sit to the side for 10 seconds. The protector's goal is to keep the flag safe until time runs out!
The Attacker's goal is to capture the flag. Unlike the protector, the attacker is able to see. The attackers goal is to dodge the arrows and soundwaves, so that they can capture the flag before time runs out. If the attacker gets hit by the arrow, they lose 10 seconds.
Danielle Zevitz is a junior at the University of Virginia! She hopes to go into backend development or cybersecurity.
Danielle Zevitz was also the developer of the main part of this project, the echolocation game! This was her first time developing anything with hardware!
Danielle Zevitz is also the only member of the What's Hidden in the Dark Team! She designed this whole project including the meet the team section by herself!